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If USEP is above in the load order, then you will get the mount-point but the Gyro upgrade mod might not work. Keep in mind tho that changes wont apply from USEP that way on some blocks but will ensure that a different mod works properly.Įxample: USEP changing the Gyro's mount-points and a mod adding a gyro upgrade which also changes the Gyro itself for it to work. USEP doesn't have block functionality dependancy for now so i suggest to put USEP as low in the mod list as possible. Of course it conflicts with any mod changing the same block. :PĪll changes are listed in CHANGELOG discussion. In case some were used ("inspired by USEP"), your welcome Keen. Noticed this when i updated the old USEP from the SE Beta days to the SE full release.
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Note, i found some blocks having very similar if not identical to my mods mount-points. Please show some support and appreciation if you like this mod and rate or even favor it. Or you want something to be standalone, just tell me and i'll make a separate mod of a feature. So if you think you can contribute in any way, with an idea or want to join the project, feel free to contact me. The changes should come natural, intuitive and as vanilla as possible.ĭo keep in mind that this mod adds slight blueprint dependency, like most other mods do tho. Some blocks conversions like small ship merge block and laser antenna to a 1x1x1 variation are added.ĭouble wheels and some XXL wheels for coolness factor vehicles.Īny modder is very welcome to the team that wants to contribute. Keen was really lazy on quite a bunch of them, like the 5x5 wheel suspensions or landing gears. If possible, i'll fix the mirroring as well (small grid atmo-thrusters). It's tedious work, even for the developers it seems. Some that i still can't believe are not fixed from SE Beta in SE full release. Ya know, everything revolves around placing blocks on other blocks.Īnd there is a huge amount of possible changes and imporvements, There's hardly any mods out there that touch those while it's one of the most important aspect to this game. So far the most prominent changes are the mount-points. Game modding support and as current tools permit as less intrusive as possible and as performance friendly as possible. This project attempts to fix issues not resolved by developers by the extent of current
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Not all changes are or will be crossing over, at least not yet. This was an early project from SE Beta now updated for SE full release. USEP is still in early dev phase but i think many changes are ready. I was absent due to my PC dying but i'm finally back.
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